Archive for April, 2008

animation: Herr Würfel

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flash: flyguy

very old and very good:

http://www.trevorvanmeter.com/flyguy/

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flash: interactive nonsense

hard to explain..

http://www.vectorpark.com/head/

*thanks patryk*

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visual machines: rgb

the best piece i´ve seen for a very long time, just wow!

from http://www.rbg6.se

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graphic design: gradients

year 2008
gradients: good
usage: a lot

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archive of webdesign:webby awards

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how to do reels properly

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pmog: passively multiplayer online game

http://www.gamelayers.com/

are producing:

http://pmog.com/

a passively multiplayer online game, so be sure to find out, what the heck that is

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flash 3d: alternativa 3d

an absolute stunning flash 3d engine!

http://blog.alternativaplatform.com/en/
2008/04/18/alternativa3d-5-m1/

*thanks gerald*

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vintage music videos

visual guidance is a blog collecting retro and vintage music videos from the net, a huge ressource for vj-material indeed!

http://visualguidanceltd.blogspot.com

here the 20 most viewed:

http://visualguidanceltd.blogspot.com/
2007/09/20-most-popular.html

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electronic music with retro video

The rise of the net gives birth to a huge archive of retro video material, to be used in electro music videos. not to mention kraftwerks avantgarde style was first, some of them are really neat; i picked some:

Drexciya - “Devil Ray Cove”:

http://www.youtube.com/watch?v=7ti13Mu1KW4

Bochum Welt - “Robotic Operating Buddy”:

http://www.youtube.com/watch?v=sr4uDxUR8Y4

The Tuss - “Rushup I Bank 12″:

http://www.youtube.com/watch?v=wBwUJMZNOgQ

WC Olo Garb - “Disco King School Rebel”:

http://www.youtube.com/watch?v=fdrlp2oVcw0&feature=related

WC Olo Garb - “Krew [Blood]“:

http://www.youtube.com/watch?v=npZTxSZjW28

*thanks hc, too!*

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illustration: Zombie Daily

a zombie a day keeps the doctor away?

Zombie Daily - Original Zombie Art Daily

via nerdocore

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lego 2.0: order bricks individually

ever wonderd how lego artists do have so many bricks from the same color? well thats why because you now can order every brick individually online:

http://us.factory.lego.com/pab/?

to make something like this:

http://www.brickshelf.com/gallery/arvo/Legodreams/Alien/alien_01.jpg

software for your custom lego models:

http://factory.lego.com/getstarted/default.aspx

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Video tutorials for gaming: 3D Buzz

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illustration: eamo

eamo has stunning illustrations

http://www.eamo.com.au/

via nerdcore

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animantion: old school

the animation archive has many pics and posts on classical hand drawn animation techniques

http://www.animationarchive.org/

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illustration: christian turdera

christian turdera has really stunning illustrations, heres an article on shift:

http://www.shift.jp.org/en/archives/2007/12/cristian_turdera.html

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illustration: Will Murai

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DIY films: evan mather

Evan Mather´s development is amazing, especially his early works are really funny:

Evanmather.com | Quentin Tarantino’s Star Wars

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memory game: fake for real

a memory game with fake and original products:

http://www.fakeforreal.com/

*thanks david*

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Blog on vintage photography: Shorpy

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ARG: the lost ring

http://www.thelostring.com

“An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants’ ideas or actions.”

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visualization of viruses

visualization of viruses by sourcecode

http://www.rlslog.net/mit-student-visualizing-malware-and-viruses/

and

http://www.wired.com/politics/security/multimedia/2008/04
/gallery_viruses?slide=2&slideView=5

“E-mail security company MessageLabs commissioned Dragulescu to visualize the threats the company finds in the 3 million messages it scans daily.

Dragulescu used algorithms to find recurring patterns in the source code of viruses and Trojans and then fed the results into a visualization algorithm.

The only manipulation involved was color-coding, setting the virtual position of the camera, and some lighting effects.

The project lives somewhere between pure art and information visualization, Dargulescu says.”

*thanks gerald*

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Next: Internet of Things

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Perception: Dead Media

an interesting collection on vintage media like pigeon post, camera obscura and panorama paintings:

WPS:Dead Media:Working Notes:arranged by category

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video: excuses for work

why it´s sometimes so hard to contentrate on what you want to do? well, because you are procrastiating:

http://www.youtube.com/watch?v=UXziurFkQxM

*via nerdcore*

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hypnotic audio spiral

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nerds vs. romance

there are still much more things to invent for the nerd target group

Cat 5 Connection: Jacked auf Flickr - Fotosharing!

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3D animation: 3D tragedy

a short film connecting 3d modeling techniques and the desire for beauty

http://video.google.com/videoplay?docid=104061516152793028

*thanks matthias*

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professional online animation school

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illustration: daily sketch forums

a lot of different forums, the sketches of the week are in particularly interesting

http://forums.cgsociety.org/forumdisplay.php?f=130

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comics: nawlz

a very interesting approach to how comics are navigated

:::::::: N A W L Z ::::::::

*thanks peter*

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advertising: with fun

a list of international ads, convincing with fun

Economist « Wirtschaft « DiePresse.com

*thanks floki*

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make your own webradio: laut.fm

you even can embed the radio within your website with a special player

http://beta.laut.fm/

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concept art: john wu

john wu made some very interesting concept art for the game “resistance- fall of man”

http://www.therealjohnwu.com/gallery
_resistance_fall_of_man.html

be sure to see marc gabbanas site too:

http://www.marcgabbana.com 

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optical illusion: grey (twice)

i´ve seen a lot optical illusions so far, but this one is really wicked!

http://web.mit.edu/persci/people/
adelson/checkershadow_illusion.html?gray

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music 2.0: iband from austria (!)

making music with iphones and nintendo ds:

http://www.iband.at

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movie on gamers: fragmovie

in fragmovie, the dark sides of progaming are discussed

http://fragmovie.com/

*thanks andi*

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characterdesign: zamak

zamak has a very unconventional way of making characters:

http://www.changethethought.com/zamak/

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